He is respected by other denizens of Rivet City for his quiet nature and politeness. His repeated requests for water eventually culminate in her serving him beer while calling him a "mirelurk humping" and "wasteland reject" for ignoring her plain request to order anything but that swill, water. He only has water to drink, which drives Belle Bonny mad whenever Zimmer swings by for his glass of wine. He typically opts for the simplest possible dishes, such as vegetables or mole rat meat, served rare. Īs a third generation synth, Armitage can eat and digest food like humans. Zimmer trusts his bodyguard and follows his advice. Īrmitage shadows Zimmer everywhere, entering rooms and sweeping them for potential threats, keeping potentially troublesome drunkards like Trinnie or Tammy Hargrave at bay, and even protecting Zimmer from himself by ensuring he does not imbibe too much wine (which affects his judgment dearly). Together, they are slowly searching the massive derelict, deck by deck, in search of the escaped synth. Armitage is an older model and easily replaced, though perfectly capable of protecting Zimmer in the field. Although he is technically of the same class or generation as A3-21, the synth Zimmer is pursuing, A3-21 is a cutting-edge humanoid and the most advanced creation of the Institute - and Zimmer - at the time. 3 Interactions with the player characterĬonstructed in 2242, the physically imposing Armitage is quiet, reserved, and utterly deadly to anyone who threatens his charge, and can blend in with normal human populations with ease.
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